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What Is Flow In Legends Of Runeterra? - TheGamer

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Legends of Runeterra saw the addition of quite a few new keywords in its Awakening expansion (in addition to five new champions too). While most of them are closely tied to one another through the new Equipment mechanic, one of the keywords stands out from the rest: Flow.

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While Flow might come across as a brand-new thing thanks to the brand-new name, there are actually a few existing mechanics within the game already that do what Flow does, allowing the effect of this seemingly new keyword to be familiar to some already. So let’s see what this new (but not really) keyword is all about.

What Is Flow?

The effects of cards with Flow are conditional on one specific thing: did you play two or more spells or skills in the previous round? If the answer to this is yes, then your cards’ Flow effects will trigger on your present turn. If the answer is no, then you will need to wait for the next round to trigger your cards’ Flow effects.

Some existing cards had the identical effect prior to the Awakening expansion and just weren’t labeled as Flow. So, for the sake of familiarization through comparison, here are a couple of cards that were errata'd into having Flow following the mechanic's launch:

  • Eye of the Dragon: this one-attack, three-health unit with Attune that costs two mana summons a two-attack, one-health Dragonling with Lifesteal at the start of the round, as long as you played two or more spells or skills the previous round.
  • Deep Meditation: this five mana burst-spell lets you draw two cards, but will only cost three mana if you played two or more spells or skills the previous round.

Interestingly, prior to Flow releasing, both of these cards’ round start effects only occurred if you played two or more spells in the previous round, as skills were not factored into this. So, it’s safe to say that Flow gave them a slight buff, as their effects are now easier to activate.

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Deckbuilding With Flow

As of the Awakening expansion, there is a very limited pool of cards with Flow. But, if you’re going to run a deck with Master Yi, the main champion focused around this new keyword, you’re going to need a nice number of spells in your deck to make sure you can consistently trigger his Flow effect. If not, his scalability into the mid and late-game is severely hindered.

Master Yi is an Ionian champion, so running low-costing Ionian spells, namely Momentous Choice, Ionian Tellstones, Wuju Style, and Sonic Wave, is a must. When it comes to which region you want to pair him up with, they all have a fair number of low-costing spells, making it up to you.

Freljord, Demacia, and Targon offer more defensive choices, such as Elixir of Iron, Sharpsight, and Sunblessed Vigor, respectively. If you’re looking for a more aggressive deck, Bilgewater, Noxus, and Piltover & Zaun offer more offensive options. It’s really up to you and the playstyle you’re looking for, since Master Yi can be used effectively in both an aggro deck and a mid-range deck.

General Tips

Mastering decks with new keywords can be daunting, so here are some tips for using Flow to its fullest potential:

  • Be prepared to use some forethought with Flow decks, since you can’t trigger the effect in the present round. Sometimes, while you may be able to activate a Flow effect or two in the upcoming round, it may be unnecessary or a simple overcommitment of resources to do so.
  • When crafting a deck with Flow in mind, while bringing along low-costing spells is a good rule of thumb, don’t overwhelm your deck with low-costing spells. The last thing you want is a hand full of spells and no minions to play, leaving you completely vulnerable to enemy attacks.
  • A possible way to avoid the former problem is by running spells that summon or create minions, such as Blinding Assault or Iterative Improvements, respectively.
  • Another possible way to avoid the former problem is by bringing spells that create more spells, such as the previously mentioned Sonic Wave or Wuju Style. This way, you don’t need to put as many spells in your deck.
  • If you’re running a deck that has some focus on Equipment, bringing Soul Sword is an absolute must since it is Equipment with a Flow effect. On top of that, try to focus on using your Forge effects on the Souls Sword if you can.
  • Considering Flow can be activated by skills (rather than just spells), it may be wise to bring along some champions who have their own skill to make it easier to activate Flow effects. Some champions you might consider are Miss Fortune, Twisted Fate, or even Annie, depending on how aggressive you want to be. This is by no means mandatory, for plenty of non-champion units have their own skills too.

NEXT: A Starter Guide To Legends of Runeterra

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